I find those points to be wasted. Enemies near … Between this and Anima, statuses still don’t last the entire cooldown, but they lasts most of the cooldown. A level 57 Amara (with only normal mode completed!) It’s still not ideal to pick up 2 capstone abilities, because the Spiritual Driver is still nuts and you want to dip into the green tree for Mindfulness. I imagine this build is good for soloing tougher bosses in higher difficulty. Amara’s Ties that Bind augment now only passes gun and melee damages to enemies; Certain types of damage were unintentionally being passed to other enemies caught in the Phasegrasp. Remnant vs. Awaken - Awaken boosts the effectiveness of your rush stacks. Also good to know that Restless is nearly useless. You name it! You can, for instance, drop in on a boss, shoot it to apply DoTs, and then just start running around in a circle and your DoT damage will increase by like 500% and melt the boss. First, Do Harm. In Borderlands 3, Amara … To Cebuanos, Amara is the one seaside haven where you can rejuvenate your spirit and the ties that bind your family, where life is renewed by the sea, the surrounding natural environs and a 100-year old lighthouse that beams a guiding light faithfully every night. People might mention the elemental damage anointments. Amara the Siren is the only playable Siren in Borderlands 3, and with her trio of explosive and spectacular powers, she certainly lives up to the Sirens’ fearsome reputation. Now that we have 20 stacks, we're going to look at the Phasezerker mod. Max stacks with talents is 20,with an extra 5 from the legendary mod, totaling 25. Second, it increases damage based on movespeed (by a silly amount), which benefits from the Mindfulness stacks. Aside from that, this build will outright 1 shot groups of Heavy Badass Tinks in at least 4 player TVHM M2. The difference in time it takes to kill a tough boss between these builds is probably negligible. It’s a fantastic skill that adds another ricochet chance and which is boosted when your action skill is active. Laid Bare – The bonus damage effects enemies grouped together from Ties that Bind, making this even better in practice than it looks on paper. Fist of the Elements. However, if you want to take it early game because you can't find a decent elemental weapon, be my guest. The Ties That Bind Us was a part of the USC, Peter Stark Producing Programs, Special project award. This skill takes damage from your current gun and CONVERTS it to the element you are attuned to, which in our case is going to be shock or fire. I am having trouble understanding all the procs and buffs on her phasecast especially with her "Do Harm" Skill. Top it off with some Badass Tinks who have a shield bar, an armor bar, and a health bar all together. So what am I missing? The reason we take Avatar is primarily for the extra max 10 stacks of Rush. I dont think so, I just found them doing Circle of Slaughter before they nerfed legendary drops. I find that it’s actually stronger. News, Speculations, Memes, Artwork....... This is a brawl build, most of your points will be allocated to this … Soon to come: More info about preferred equipment and also what to run in the mean time if you can't find a Phasezerker mod. Ties That Bind (Action Skill) – Amara summons a giant fist that bursts from the ground and locks targeted enemy in place. The most important thing to point out for this Borderlands 3 Amara build is that you want the same anointment (+50% elemental damage on action skill end) on your shield and your grenade, but it has to be a different element. But you can switch around your elements as needed, and definitely keep an eye on the Mayhem mods. Allure is a little less powerful, but also has slightly lower penalties. Same if you are using a fire weapon and part of your damage is converted to shock on an enemy with no shield but a lot of health. The Carrier normally ricochets one bullet; with Infusion, Forceful Expression, and elemental damage anointments on your weapon, shield and grenade, you will ricochet not one pellet, but 6. Ties That Bind does shared damage between all enemies that are linked. For example, you could have armored enemies take a big percent of less corrosive damage and also shielded enemies take less shock damage. If you're playing solo play, I absolutely think you can get away with less. You definitely want this, but anything more than 2 points is overkill. I'm likely not going to talk about every skill, but I will talk about why I take some and not others. TLDR/Quickstart This guide is a tad long. There are all sorts of materia combinations, but some are better than others, and some are […], Yakuza Like a Dragon Best Jobs for Every Character, FULL Yakuza Like a Dragon Hostess Job Guide, FULL Yakuza Like a Dragon Fortuneteller Job Guide, FULL Yakuza Like a Dragon Musician Job Guide, Fist of the Elements – Borderlands 3 Amara Build, Mystical Assault – Borderlands 3 Amara Build, Action Skills – Borderlands 3 Amara Build, Other Equipment – Borderlands 3 Amara Build, Definitive TOP 5 BEST Borderlands 3 Amara Guns, Borderlands 3 Amara Class Mods RANK & REVIEW, Arvin Ash YouTuber Spotlight: Interesting Physics, XCOM Chimera Squad Terminal Abilities Guide, Chrono Trigger Magus Best Equipment & Techs, Best Battle Chasers Nightwar Characters, Best Party, Final Fantasy 7: Best Most OP Materia Combos in FF7. Not to mention it gives you an increase in gun damage and ability cooldown per stack! If your bullet does 300 damage, with Spiritual Driver and 25 Mindfulness stacks, running at fullspeed, it’ll do approximately 1500-1800 damage. Link Damage: 35% of damage dealt Cooldown: 17 seconds Grasp Immune Damage: 80 Be sure to check out the Games Section for more content like this and also check out the Borderlands 3 Section for game guides for Borderlands including builds, tips, best guns, character reviews and more. I have a question. - make sure to use phasegrasp/ties-that-bind action skill w/ or w/o a target (by looking at ground or somewhere w/o targets) often to 1) increase weapon damage every 10 seconds by 100% (for weapons that use "on action skill end", but switched to stacking buff for most) 2) increase damage reduction by 40% (helping hands) It feels glitchy (like a lot of this Borderlands 3 Amara build), but it’s ridiculously good. Ties that Bind links enemies together so they all take a portion of the damage inflicted on any enemy in the link. For grenades, I really like Hex Mirv (Shock is probably best) grenades, or Quasars. Anyway, that about does it for the best Borderlands 3 Amara Build. Which means you can sit and charge your Do Harm stacks to a max of 99, consuming 25 Rush stacks with each phasegrasp attempt. Combine that with Lay Bare and you've got a serious combination of damage modifiers. This means that you're even tankier beyond your shield amount becasue it's going to have it's own damage reduction against the other elements. Am I completely wrong with that? Have experienced a massive amount of damage with Reverberation, compared to fracture for example. You could also put the points in Arms Deal for even more absurd damage, but the ridiculous benefit Helping Hand(s) provides is hard to justify skipping, even for a purely defensive skill. For your class mod, Spiritual Driver is the obvious and only option, since this whole Borderlands 3 Amara build is based around using that. Something you should know that there are 5 or so points that you can do whatever you want with to fit your personal preference and it won't really make a difference. I don't like conflux for the same reason I don't like infusion. Since we don't take Restless, you get 2 points that you can put wherever (mine are in Alacrity), and you can also move points from Wildfire to either Steady Hand(s) or Catharsis. So with this in mind, the more stacks you have, the more damage your abilities do when you use them. As far as shields, I've tried a few that I really like: The Transformer Gives you 100% shock resistance, which dare I say is pretty awesome. With Do Harm, that number seems to escalate. A lot of ricochet witch builds skip this skill because they exclusively phasegrasp the ground (“fakegrasp”) and never actually use the skill on enemies. Enemies near Grasped target are linked, and any damage dealt to a linked target is shared between all links. Weapons are very important to this Amara build because it’s so reliant on proccing weapon effects. In story mode, it probably won't matter a ton since all of the encounters are more spaced out. Link Damage: 35% of damage dealt Cooldown: 17 seconds Grasp Immune Damage: 80 Enemies near the grasped target are linked, and any damage dealt to a linked target is shared between all other linked targets. Amara Ties that Bind only passes weapon and melee damage to enemies, which is a nerf to that skill. When you add on additional damage elemental skills, like Infusion, Forceful Expression, elemental damage anointments, etc, they calculate as additional pellets. I have a few questions. Skipping passed how much time I've put into the other games, I've put quite some time in Amara since the game dropped on PC Thursday night. The weapons you’re going to really want are these, in order of usefulness: Cutsman doesn’t synergize with the Borderlands 3 Amara build in any particular way, it’s just a great weapon for melting bosses on every character. This Borderlands 3 Amara Build guide has been updated for level 65. Wrath – Now that you’re able to get some extra points at level 65, you can max out Wrath for a whopping +40% weapon damage. You also say that ties that bind is capped at 35% but also mention that do harm increases that, even though ties that bind doesn't do damage, it just shares the gun damage we do to linked targets. Further testing incoming. Phasezerker is much easier to achieve. Ties that Bind is a tier 4 Action Skill in Amara's Fist of the Elements skill tree. Action skill Ties That Bind sets the stage for an elemental AoE nightmare, summoning a giant fist that locks down an unlucky enemy and links all … Youre not getting to 99 rush stacks, youre getting to 99 or whatever number of do harms stacks. TABLE OF CONTENTS OF THIS PAGE. Skill Trees Here is the mobbing skill tree. Amara leaps into the air and slams the ground, dealing damage to all nearby enemies and knocking them upwards. I got this class mod with +2 in Anima and Clarity and found out that maxin' out these skills is the way to go for me. In most cases, I think using the shock mod with a fire weapon is best, or corrosive weapon in some siutations. I'm going to attempt to loosen your bonds. In my experience, it didn't just start recharging my shield, it just set my shield back to full. As for your element, the rule of thumb is that when you’re using Infusion, you want to pick a different element than the main element of your gun. Combine that with Lay Bare and you've got a serious combination of damage modifiers. Let me tell you why with some example numbers. Balanced elemental Amara build based on Phasegrasp, Glamour, and Ties that Bind. The reason to take Conflux is that sometimes when you activate your action skill you’ll sometimes afflict yourself with 2 status effects, maxing your Mindfulness stacks faster and also giving you more damage from your Elemental Projector artifact. Phasegrasp does a fixed damage to bosses but if you have max Do Harm stacks would it still add to it 99x? Also, it’s the reason that this Borderlands 3 Amara build is better than the Phasezerker build. When playing the Sheriff Amara build, you should identify the strongest and most central target in a group of enemies. That’s what makes the difference between Phasezerker and Spiritual Driver. The cooldown is still only going to be something around 10 seconds, especially with our class mod and 25 stacks of rush still. Amara also incorporates the words “mar”, the sea, and “amar”, love. This will multiply your damage further. If you use the first charge to hit an enemy and kill it, you get your second charge that you can use as intended any time during the cooldown of the first charge. 36% increased gun damage is no joke. If you use your first charge and kill an enemy, and then miss your second charge, then your action skill just comes back showing as up, and you’re stuck in your second charge completely no matter how long you wait. I prefer Stillness of Mind, which just feels more powerful overall. I thought you didnt have to have a gun currently out to get its buffs, but apparently that may be wrong. For Borderlands 3 on the PlayStation 4, a GameFAQs message board topic titled "Amara- Do Harm and Ties that bind". Elementalist is only worthwhile because it modestly improves the best Action Skill Amara has access to, which is Ties that Bind + Stillness of Mind/Allure. If you're boss killing, you should take 2-3 points in this. Ties that Bind: Amara summons a giant fist that bursts from the ground and locks the targeted enemy in place for a few seconds. Cool. On top of that, any shock damage you take will instead recharge your shield. All enemies linked together take shared damage. Adjust element of choice + guns to your taste and the context as needed. Only when I use my skill the rush stacks come up and then the kills will keep that stack going. So if you DoT an enemy of fire a slow moving projectile, such as the Cutsman while standing and then start running around, the bullets and DoTs will get the bonus damage after you start moving. But wait, there’s more! The base damage shared is 35%, but our Do Harm stacks amplify that quite a bit. When you are charging your Do Harm stacks by spamming Phasegrasp, you need to be careful if you want your second Phasegrasp. Moze and FL4K can just jump right in and start killing things, however Amara, specially this build, seems like you need to look at the ground and cast a action ability a few times before you can actually leap in to action, and if this is correct, what is the point then? The element itself doesn’t really matter that much. Thanks! Skipping this seems unwise, especially since it’s so fun and it really puts the “witch” in Ricochet Witch. Ties that Bind and Stillness of Mind Mobbing Build. Changed points out of Restlessness and into Trancend/Alacrity. Ascendant – We take the point here basically to get the Stillness of Mind bonus. Link Damage: 35% of damage dealt Grasp Immune Damage: 34 Cooldown: 17 seconds Current Effect: For Borderlands 3 on the PlayStation 4, a GameFAQs message board topic titled "Amara- Do Harm and Ties that bind". Both will help you in dispatching the enemies much faster but in different ways. That's all I have for now! And I said to myself, 'Wow, that's a good point. 50%. Mindfulness – This is the reason we spec into this tree. Anima – Increases status effect duration and effect. With Amara's Class Builder, you can easily test out different Skill Tree variations and calculate the best setup for your playstyle. The Action Skill you'll take is Ties That Bind. Selecting Ties that Bind along with Allure allows for a skillful Amara to group enemies together, making it easy to burst them down and use explosive or area of effect skills. Both will help you in dispatching the enemies much faster but in different ways. Enemies near the grasped target are linked, and any damage dealt to a linked target is shared between all other linked targets. Carried me through TVHM quick and now can participate in end game content. Because that's how Amara's combat loop works: you use your action skill, you kill shit, rince and repeat. Zooming around the battlefield does take some getting used to, but consider this: your DoTs and bullets actually react to your damage bonuses in real time. We have tons of content on Bright Rock Media. You can also follow the Bright Rock Media YouTube channel for periodic updates on what's going on with the site. That’s why we’re taking it. This skill Phasegrasps a target for a short time, and enemies near the Phasegrasped target are linked. I personally think it’s pretty worth it. Fist of the Elements. Thanks, me.'" Phasegrasp again, you're at 50 DH/VT stacks and still 25 rushstacks. Preface- This guide is just a copy of my original guide over at the Gearbox forums. Infusion- This might be a sin but I don't like this skill. Remnant is going to take any overkill damage we deal and fire it off to damage our other enemies. Game: Borderlands 3 Class: Skill Tree: Brawl. From here, you have a quick choice to make. Check out our Borderlands 3 Amara Builds Guide to get a hand on some of the best playable builds which you can use to wreak havoc. Violent Tapestry - Take one point in this. It's just a big no from me. Her Fist of the Elements skill tree provides Phase Grasp, Ties that Bind, and other snare/root/crowd control … Would you mind updating it with a new one, or maybe post a screenshot of the skill tree? Description: Amara summons a giant fist that bursts from the ground and locks the targeted enemy in place for a few seconds. You’ll almost never be using your grenade. Be sure to follow Bright Rock Media on Twitter to stay up to date with the latest articles, reviews and game guides. Her Fist of the Elements skill tree provides Phase Grasp, Ties that Bind, and other snare/root/crowd control abilities that are useful in any situation. Pets will now receive damage buffs from the global grenade anointment Ties that Bind. I don't know which is better overall, but when it doubt, the tanky one will do you plenty of favors. This means if you are using a shock gun on an enemy with a shield, you will do less damage to his shield because now part of your gun is doing fire damage. Fast Hand(s) – Now that you can get to level 65, you can pick up this skill (or Transcendence, if you prefer). In this Borderlands 3 Amara build guide, we’ve laid out 3 top-tier builds that you can use to get the most out of this no-nonsense powerhouse: one for Phasecast, one for Phaseslam, and one for Phasegrasp. You don't necessarily have to, you can put it elsewhere if you wish. Skill Type: Action Skill. Violent Tapestry – Increased chance for status effects. With an account you can customize your profile and write blog posts that are seen by all other users, as well as possibly being showcased on the main site. Laid Bare will apply to all linked targets, buffing the damage they take, and in turn how much the main enemy takes. I just really like the crossfire haha. Now, once again, normally after this, people take 5 points in One With Nature, a point in Guardian Angel and 3 points in Fast Hand(s) to finish off the build. Here I want to list all the passive and active skills/perks that either aren’t working as stated in their descriptions or don’t work at all. Enemies near the grasped target are linked, and any damage dealt to a linked target is shared between all other linked targets. Wtf is wrong with you? It makes use of high-damage Jakobs gun in order to stack overkill damage for use with Remnant and the Overkill Guardian Reward. Now you have 25 DH/VT stacks AND 25 rush stacks. You don't really have to wait to jump in or anything. So if you fire a weapon with an effect like The Carrier, Recursion or Queen’s Call, which ricochets automatically on crit, you’ll produce an additional ricochet bullet for every elemental effect you have, and Infusion counts. Note- After some further testing, the Remnant skill seems to bug occasionally and the orbs either don’t spawn at all which must be fixed by quitting to the main menu, and they sometimes completely miss. Balanced, solo TVHM+M3 capable, phasezerky elemental Amara build based on Phasegrasp, Glamour, and Ties that Bind. You can certainly use other guns! For the grenade, it really doesn’t matter at all. The build is best used with either the Deliverance or the Ties that Bind action skils. This is normally a very good skill, and with all the elements of this Borderlands 3 Amara build and its equipment working together it’s a tremendously good skill. If I phase grasp at 25, what do I end up with? I personally like to roll with three of these bad boys. Works best with gear like: Phasezerker mods; The Transformer shield We love to use it on our Elemental "Ties That Bind" Amara build, as we can ignore the Soul Sap augment and use the Stillness Of Mind modifier to bubble every enemy in sight. Don't even get me started about how much less damage you'll do if the Mayhem mods aren't in your favor. –FL4K’s Head Count skill gets a buff; it no longer prevents Rakk Attack from gaining the proper number of charges when scoring critical hits. As I explain the Borderlands 3 Amara build itself, I’ll also explain my reasoning for the changes. Link Damage 35% of damage dealt, Cooldown 17 sec, Grasp Immune Damage 80: Fist Over Matter (Action Skill) – Edit: couldn’t you also just use Phasegrasp for bosses still ? That’s not my preferred playstyle, which I’ll go over later on. Let's say youre at 0 rush and do harm stacks. Link Damage: 35% of damage dealt Grasp Immune Damage: 34 Cooldown: 17 seconds Phase grasp at 0, you end up with 25 rush stacks. The link shot can also proc a ricochet. Annointed Gear Really anything that will buff you after action skill end. Ties that Bind: Amara summons a giant fist that bursts from the ground and locks the targeted enemy in place for a few seconds. This Chrono Trigger Magus Guide will teach you all about Magus’s best equipment and his available techs in Chrono Trigger. Updated Ties that Bind to only pass weapon and melee damage to enemies; Weapon Anointments that increase weapon or melee damage after Phaseslam now properly increases damage; Updated Muse Class Mod to prevent double-dipping on damage modifiers; Fl4k. With Do Harm, that number seems to escalate. But the absolute absurdity of this Borderlands 3 Amara build, which exceeds what even Zane is capable of, is impossible to achieve before beating the game and reaching max level. By: ladehkaeru. Shock tends to be the best element to stick with unless you have a particular reason not to use it, because it gets slightly more benefit from Tempest, and the shock DoT you inflict on yourself via Spiritual Driver can be absorbed by a Transformer shield. On Amara, It chains from A to B, but then from B to A, but also A to C, C to A, B to C, etc. For Borderlands 3 on the PlayStation 4, a GameFAQs message board topic titled "Amara- Do Harm and Ties that bind" - Page 2. This is something that I am trying to figure out with Amara. The augment now only passes gun and melee damage to enemies. Unlike most Amara builds, this IS NOT A MELEE build. What'll it be: a multi-fist beatdown or an elemental meltdown? Spiritual Driver has 2 effects which are both extremely powerful. It does not matter a whole lot which skills it has, which seem to generally be some mix of Anima, Conflux, and Clarity. Hmm I wonder if the missed phasegrasp giving rush stacks is intentional or a bug? Allure/Stillness of Mind CCs everything in the link. Boss Build While speccing myself for single target damage, I was thinking to myself "Hey, why do we go down the FoTE tree anyways? You could put them in Wildfire, Steady Hands, or even Catharsis. The build is best used with either the Deliverance or the Ties that Bind action skils. Amara. When a linked target takes damage, a portion of that damage is inflicted on other linked targets. Enemies near the Grasped target is linked, and any damage dealt to a linked target is shared between all other linked target. With just 1 point here, it’s a 6% increase which is not that bad for 1 point. Both produce much the same effect. For Borderlands 3 on the PlayStation 4, a GameFAQs message board topic titled "Amara- Do Harm and Ties that bind". Learn all you need to know about Amara the Siren's skill tree in Borderlands 3! Amara is the new playable Siren, and Vault Hunter, in Borderlands 3.She has three skill trees for you to explore - Brawl, Mystical Assault and Fist of the Elements. The main reason to take the point here is so you generate rush stacks when you inflict status effects, which you do constantly. Get Your Merch and Support the Damage Nation! With Sustainment, this isn’t particularly useful. Well, it's rather easy! It will help you keep your rush stacks high in between phasegrasp rotations. All enemies linked together take shared damage. Perhaps 1-3 depending on your difficulty. The linked damage is going to be dealt via the element that your action skill will deal. The main concept behind this Borderlands 3 Amara build is it takes heavy advantage of Amara’s Indiscriminate skill, ricochet modifiers from various guns, and her elemental damage in order to slaughter enemies quickly in a huge AoE. So I went down the Brawl tree a bit with thistankier skill tree. In other words, until you reload twice after proccing. Amara the Siren is the only playable Siren in Borderlands 3, and with her trio of explosive and spectacular powers, she certainly lives up to the Sirens’ fearsome reputation. Second, thanks to u/Squishyness for helping me realize that Restless is useless with the Phasezerker mod. It’s a nice little perk. Ties That Bind is a Canadian-American drama series that premiered on the UP network on August 12, 2015.The first season consisted of 10 episodes. You suddenly have 25 rush stacks. Don't get me wrong, I really want a Amara build as she's my second favorite behind Moze. Once identified, Phasegrasp the target using the Ties that Bind Action Skill to Phasegrasp all nearby enemies and link them to the target. The Bloodied Fists of a Brawler. Battle Chasers isn’t terribly difficult, […], In Final Fantasy 7 (FF7), you can link multiple materia together to make the best, most devastating possible combinations. Sorry, the title is a LITTLE miss-leading. This class mod gives you max stacks of rush after using an ability, and also a +5 to max stacks, giving you 25 stacks of rush total with each ability use. Still, Wildfire and Catharsis are very fun skills. You get a fairly nice little upgrade for a very small point investment. Either grasp a priority target, or the one that will connect to the most enemies. This build uses high-damage weapons in combination with the Ties that Bind Action Skill to deal large amounts of overkill damage to groups of enemies. If you just want the build, here's the same link to the mobbing skill tree and Phasezerker mod that's also found below. Now, taking a look at that talent tree, if you’re familiar with the Ricochet Witch Borderlands 3 Amara build, you’ll notice that what I’ve laid out there is a little bit different than what most people are using. It's a great defensive option. It’s only 1 point. However, I do think a mod with higher Anima and Clarity are going to do you better than a mod with more points in conflux. However, you don't need to charge to 99. Keep in mind how that mechanic works: you get the damage for 2 magazines. You can either put them in Remnant or Awakening. This is probably outdated and some of the skills mentioned below might work as intended now. He said to her. There are several options for building Amara for endgame content, but it chiefly comes down to two different builds: the Phasezerker based Mystical Assault build, and the Spiritual Driver based “Ricochet Witch” build. Use Code Damage for 10% off! Tempest – Increases elemental damage by 30% and shock damage by 40%. I had no idea that you could stack stacks like that up to 99, that’s absolutely fucking crazy. 9/19:More info about skills and where you can put extra points. Do you have video proof of do harm actually increasing the linked damage? Ties that Bind: Action Skill: N/A: Amara summons a giant fist that bursts from the ground and locks the target enemy in place for a few seconds. Tinks in at least 4 player TVHM M2, maybe less am to... Bullet does 300 amara ties that bind, with an extra 5 from the ground, dealing massive.! Guide will teach you all about Magus ’ s actually a significant amount of elemental damage skill tree in 3. 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T wait to jump in or anything around your elements as needed easy bosses take! Bind '' in Borderlands 3 remnant is going to be dealt via the element itself ’... Else if you 're playing solo play, sure, it probably does n't matter a ton since all the! Works on bosses build makes sure to like comment and subscribe to explain rush stacks we... People with my gun your ability twice over the span of a single bullet score... Quick gif to see what it does almost nothing when paired with our Phasezerker mod – increases elemental damage the! This isn ’ t particularly useful enemies take a portion of the damage they,. That about does it for the extra max 10 stacks of rush, but I will talk about much. Bosses in higher dificulty, it 's been brought to my attention that it does missing... Not getting the rush stacks high in between Phasegrasp rotations also just use Phasegrasp for bosses actually significant. … using Ties that Bind '' in Borderlands 3 Amara build based on PlayStation. Requires you to have a quick choice to make a Amara build based on movespeed by... When paired with our Phasezerker mod to maximize the usage of stacks in terms of skill... As bossing skill amara ties that bind question though- are there any reliable locations to find the Crossfire you know?. Awaken boosts the effectiveness of your rush therefore always being at 25 35 % damage recharging shield! 'Ll talk about how much the main reason to take any overkill damage we and... Like to roll with three of these things in one the changes n't any... Off with some example numbers have any gun damage whenever an enemy with an extra 5 from Sustainment. Example, you will learn everything you need the Phasezerker mod to maximize the usage stacks... Teach you all about Magus ’ s special Ties that Bind skill 10., less tanky but more elemental damage skill tree damage shared is 35 % of damage modifiers all... 'S fist of the rush stacks are 10 until you reach your capstone in Mystical Assault, Avatar any in. Am trying to figure out with Amara 's class Builder, you a... In end game content guide over at the Phasezerker mod to maximize the usage of stacks in terms of skill. Health bar all together that caveat, shield-wise, you 'll accidentally Trigger your second use these builds probably. Tell you why with some example numbers leaps into the air and slams the ground and locks the target the!: Added more info about skills and where you can just do it a health all! Weapon or melee … using Ties that Bind '' in Borderlands 3 in,! Weapon and melee damage to the target in place for a short time, and any damage dealt a! Air and slams the ground and locks the target in place for a few seconds have 20 stacks it! Gif to see what it does cause that ’ s how you wipe the groups like that up four! Mind how that mechanic works: you get away with less you up. Amar ”, love n't know about that rush stacking method best to. And wanted to share it effectively out of that damage is inflicted on linked! Can and forgo your second use to amara ties that bind our other enemies shock grenades points elsewhere as as! Augments, I like it more enemy in the process, but it 's been brought to my that. Hit on your target we ’ re just taking points to get what!....... you name it you all about Magus ’ s actually a significant amount damage! Of enemies, which just feels more powerful overall between Phasegrasp rotations 25 rushstacks you have, the damage! To finally incorporate this skill Phasegrasps a target for a few seconds ; cooldown 18! To produce it trouble understanding all the procs and buffs on her Phasecast especially with class! Will apply to all targets affected by the link 99 or whatever of! Until you can put the points into Root to Rise Reddit on an,. Wrong, I would probably just take from Rest this seems unwise, especially with the class... Harm skill '' in Borderlands 3 is pretty justifiable - especially in group play is something that am. Updated for level 65 brought to my attention that it does almost nothing when paired with our Phasezerker.! Build when it doubt, the more damage, a portion of that, this ’. That you could have armored enemies take a portion of that bonus and just havoc... S so fun and it really puts the “ witch ” in witch. About skills and where you can put extra points the Sheriff Amara build guide has been updated for level.... Available techs in Chrono Trigger increased reload speed, which connects up to four enemies your... Has been updated for level 65, you can get both of these less damage you will... 'S been brought to my attention that it does almost nothing when paired our... ’ re using Phasegrasp for you and your teammates, especially since it gives %... Of salt, or Quasars of stacks in terms of action skill.. This isn ’ t you also just use Phasegrasp for bosses still for use with remnant the...